Freeworld3D v2.4.0 KeyGen
- is a fully interactive real-time 3D terrain editor and world editor
specifically designed for game development. FreeWorld3D gives you the
ability to produce complete 3D terrain, worlds and environments in a
matter of no time. FreeWorld3D's ease of use and intuitive interface
makes it extremely easy to use.
Homepage: FreeWorld3D 2.0 - Terrain Editor and World Editor
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Features
Freeworld3D
2.0 is an advanced terrain editor and world editor all in one, designed
specifically for 3D game development and the easy integration into
existing 3D engines. Freeworld3D 2.0 offers features and capabilities
comparable to FarCry's Sandbox terrain editor, yet is designed for
beginner and independent game developers.
Using the power of
OpenGL, Freeworld3D creates realistic 3D terrain and worlds with the
simplicity and ease of a few mouse clicks. Freeworld3D takes away the
steep learning curves of other game development tools and is geared
towards beginners and advanced users alike.
Rendering Engine
Freeworld3D 2.0 was developed from the ground up, featuring a brand new rendering engine with the following features:
bullet OpenGL Rendering Engine
bullet GLSL Shading Language
bullet S3TC Texture Compression Support
bullet Vertex Buffer Objects
bullet 10x Faster And More Efficient Terrain Editing
bullet 10x More Efficient Terrain Painting
bullet 10x Faster Lightmap Generation
bullet Real-time Water Reflections Using GLSL
bullet Up To 4096x4096 Texture Maps
bullet Up To 10x Faster Texture Collapsing
bullet Over 10 Model Formats Supported With More To Come
* 3dsmax (.3DS)
* 3dsmax (.ASE)
* AC3D (.AC)
* Blitz3D (.B3D)
* Wavefront (.OBJ)
* DirectX (.X)
* Milkshape (.MS3D)
* Milkshape Ascii (.TXT)
* Quake II (.MD2)
* Ogre3D (.MESH)
bullet Realistic Lighting And Fog
bullet Advanced Entity System
bullet Skyboxes, Skydomes And Skyplanes
bullet Easy To Read Export Formats In Ascii and XML
bullet Organize Scene Using Scene Layers
bullet Group Cached Meshes Into Separate Folders
Terrain Editing
Edit
terrain in real-time with ease using different brush modes and brush
shapes. Set the strength and limit of editing to enable full control
over the editing process. The Freeworld3D 2.0 terrain editing system
supports the following features.
bullet Massive Terrain Creation
bullet Raise, Lower, Smooth, Flatten Tools
bullet Circle, Square Tool Shapes
bullet Undo / Redo System
bullet Automatic Terrain Generation
bullet Wireframe, Solid, Texture, Wireframe Overlay Modes
bullet Import 24bit BMP, 8bit RAW, 16bit RAW, 32bit RAW
bullet Export 24bit BMP, 8bit RAW, 16bit RAW, 32bit
Terrain Texturing
Freeworld3D
2.0 employs a very powerful texturing system. With Freeworld3D, you can
paint textures directly onto the terrain in real-time 3D. Paint rocks,
grass, sand, or any other texture. Painting terrain has never been
easier.
Freeworld3D 2.0 also allows for automatic terrain
texture generation. Generate textures based on slope and height to add
further realism to your scene.
Lightmap Generation
Freeworld3D
2.0 sports a brand new lightmap rendering system. With support for mesh
shadows and faster terrain shadow casting, Freeworld3D will help you
create more realistic terrains with ease.
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Meshes
Freeworld3D
2.0 employs an extremely easy to use and powerful mesh system.
Freeworld3D 2.0 now supports many more model formats from version 1.6.
The following formats are now supported with more coming soon.
Placing
meshes into the scene has never been easier. Using a simple drag and
drop method, its like dragging a file into a directory. Simply drag the
model into the scene and place it appropriately. Freeworld3D gives the
user full control over mesh transformations.
Vegetation System
Freeworld3D
2.0 features an easy to use vegetation system. Paint grass, bushes,
flowers and much more with ease. Choose to work with billboards or
custom made meshes.
Road System
Never before has
making roads been easier than with Freeworld3D. Learn how to create the
road layout, conform the terrain, and texture road geometry in less
than a minute with the easy to understand tutorials on the developers
page.
Entities
Freeworld3D 2.0 supports an easy to
use and flexible entity system. Create waypoints, triggers, sound
events, or whatever else you need for your game. Create entities from
basic shapes or choose your own custom mesh.
Environment
Creating realistic environments has never been easier with Freeworld3D 2.0. With Freeworld3D 2.0 you can
bullet create skyboxes, skydomes, skyplanes
bullet enable realistic fog and lighting
bullet enable real-time water reflections
Freeworld3D
2.0 supports a new water rendering system with dynamic reflections
using the OpenGL Shading Language. Don't wait to see how your
environment will look once its ported into an engine...see it instantly
with Freeworld3D 2.0.
Board Image February 17, 2008
- Terrain Ramp tool!
- 32bit BMP heightmap export with rgba channels storing full floating point value
- Shortcut keys - see Edit > Shortcut Keys
- Export to power of 2 OR non-power of 2 heightmaps
- Quick Export menu button - exports to last saved heightmap file in one simple click
- FIXED bug where an error dialog would pop up after using Freeworld3D for about a minute
http://hotfile.com/dl....ml.html