Game action will be developed in the end of the Middle Ages when Hansa stayed at the peak of the power. Having begun with small trade enterprise in a native city, the player should become the most successful magnate from London to Novgorod. Eight trading companies, operated artificial intelligence will compete to the player. To bypass them, it is not enough to manoeuvre between supply and demand ? it is necessary to get into a policy and even to build cities, to develop them and to protect from attacks.
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